Character Design Roulette: Quiauitl

Two original characters made to stretch my storytelling skills. I chose random elements from my own Character Design Roulette sheet, created a character (which then turned into two) from those elements, and then made up a story about them. 

Roulette results:
Bear
Parent
Blacksmith
Jungle/Tropics
Ancient civilization

Quia and Muluk, mother bear and son. Quiauitl is the Mayan word for "rain" and muluk is the Aztec word for "water".

Quia and Muluk, mother bear and son. Quiauitl is the Mayan word for "rain" and muluk is the Aztec word for "water".

Character Design Roulette sheet that I myself developed for this exercise. The result of drawing a random squiggly line: bear, parent, blacksmith, jungle/tropics, and ancient civilization.

Character Design Roulette sheet that I myself developed for this exercise. The result of drawing a random squiggly line: bear, parent, blacksmith, jungle/tropics, and ancient civilization.

Initial explorations of names, patterns and styles

Initial explorations of names, patterns and styles

First sketch, which got ripped up testing some new masking fluid

First sketch, which got ripped up testing some new masking fluid

Closeup of final piece

Closeup of final piece